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Abstract |
In the literature on dominance hierarchies, “winner” and “loser” effects usually are denned as an increased probability of winning at time T, bated on victories at time T-l, T-2, etc, and an increased probability of losing at time T, based on losing at T-1, T-2, etc., respectively. Despite some early theoretical work on winner and loser effects, these factors and how they affect the structure of dominance hierarchies have not been examined in detail. I developed a computer simulation to examine winner and loser effects when such effects are independent of one another (as well as when they interact) and when combatants assess each other's resource-holding power. When winner effects alone were important, a hierarchy in which all individuals held an unambiguous rank was found. When only loser effects were important, a dear alpha individual always emerged, but the rank of others in the group was often unclear because of the scarcity of aggressive interactions. Increasing winner effects for a given value of the loser effect increase the number of individuals with unambiguous positions in a hierarchy and the converse is true for increasing the value of the loser effect for a given winner effect Although winner and loser effects have been documented in a number of species, no study has documented both winner and loser effects (using some controlled, pairwise testing system) and the detailed nature of behavioral interactions when individuals are in groups. I hope the results of this model will spur such studies in the future. |
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