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Gauvin, S., & Giraldeau, L. - A. (2004). Nutmeg mannikins ( Lonchura punctulata) reduce their feeding rates in response to simulated competition. Oecologia, 139(1), 150–156.
Abstract: Group feeding animals experience a number of competitive foraging costs that may result in a lowered feeding rate. It is important to distinguish between reductions in feeding rates that are caused by reduced food availability and physical interactions among foragers from those caused by the mere presence of foraging companions that may be self-imposed in order to obtain some benefit of group membership. Starlings ( Sturnus vulgaris) reduce their feeding rates when in the company of simulated competitors located in an adjacent cage that cannot affect the food availability or interact with the forager. In the present study, we investigate whether the presence of simulated competitors in another species of passerine, nutmeg mannikins ( Lonchura punctulata), can result in self-imposed reductions in feeding rates. When feeding in the company of simulated competitors, mannikins spent more non-foraging time near them, fed more slowly, reduced travel times between patches, reduced their scanning time and pecked more slowly. These results provide evidence that simulated competitors induce a reduction in pecking rate: behavioural interference. These self-imposed responses to competitors may have resulted from attempts to remain close to the non-feeding companions. Such self-imposed reductions in feeding rates may be a widespread yet generally unrecognised foraging cost to group feeding individuals.
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Dubois, F., & Giraldeau, L. - A. (2003). The forager's dilemma: food sharing and food defense as risk-sensitive foraging options. Am Nat, 162(6), 768–779.
Abstract: Although many variants of the hawk-dove game predict the frequency at which group foraging animals should compete aggressively, none of them can explain why a large number of group foraging animals share food clumps without any overt aggression. One reason for this shortcoming is that hawk-dove games typically consider only a single contest, while most group foraging situations involve opponents that interact repeatedly over discovered food clumps. The present iterated hawk-dove game predicts that in situations that are analogous to a prisoner's dilemma, animals should share the resources without aggression, provided that the number of simultaneously available food clumps is sufficiently large and the number of competitors is relatively small. However, given that the expected gain of an aggressive animal is more variable than the gain expected by nonaggressive individuals, the predicted effect of the number of food items in a clump-clump richness-depends on whether only the mean or both the mean and variability associated with payoffs are considered. More precisely, the deterministic game predicts that aggression should increase with clump richness, whereas the stochastic risk-sensitive game predicts that the frequency of encounters resulting in aggression should peak at intermediate clump richnesses or decrease with increasing clump richness if animals show sensitivity to the variance or coefficient of variation, respectively.
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